Typhon Pact: Zero Sum Game
by David Mack
Aspy for the Typhon Pact -- a new political rival of the Federation -- has stolen the plans for Starfleet's latest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking its secrets Starfleet Intelligence recruits a pair of genetically enhanced agents: Dr Julian Bashir, of station Deep Space 9, and Sarina Douglas, a woman whose talents Bashir helped to develop -- and for whom he has long harboured passionate feelings.
Bashir and Douglas must infiltrate a world controlled by the mysterious species known as the Breen, find the hidden slipstream project, and destroy it. Meanwhile, light-years away, Captain Ezri Dax and her crew on the USS Aventineplay a dangerous gameof cat and mouse with a Typhon Pact fleet that stands between them and the safe retrieval of Bashir and Douglas from hostile territory...
Bashir and Douglas must infiltrate a world controlled by the mysterious species known as the Breen, find the hidden slipstream project, and destroy it. Meanwhile, light-years away, Captain Ezri Dax and her crew on the USS Aventineplay a dangerous gameof cat and mouse with a Typhon Pact fleet that stands between them and the safe retrieval of Bashir and Douglas from hostile territory...
Have you read this book? Join now to add book to your completed list.